This is super neat! Well done, and super relatable! I really liked the *SPOILER* big payoff moment when you rise above the structure and see all the rooms from above. Not sure if it's just my machine, but the mouse sensitivity is VERY high. I understand that part of the core conceit is that it is difficult to navigate the space, but I found myself a bit frustrated when I would lose myself in a void of black just because my hand slipped a bit. I would suggest tuning it down a tad.
Really impressive. I like the concept a lot. Navigation was a little tricky in places, but I think it helped support the emotional theme. One small complaint: I wish I could have read the credits, but I fell past them too quickly.
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You have to tell me the song at the end, chief, I must save it in my playlist.
This is super neat! Well done, and super relatable! I really liked the *SPOILER* big payoff moment when you rise above the structure and see all the rooms from above. Not sure if it's just my machine, but the mouse sensitivity is VERY high. I understand that part of the core conceit is that it is difficult to navigate the space, but I found myself a bit frustrated when I would lose myself in a void of black just because my hand slipped a bit. I would suggest tuning it down a tad.
Really impressive. I like the concept a lot. Navigation was a little tricky in places, but I think it helped support the emotional theme. One small complaint: I wish I could have read the credits, but I fell past them too quickly.
wow the game is amazing. really like it when i saw several lines of words and it turns out to be a staircase.